![]() R4zor and others AssaultCube Community Map Pack Pwnage Ladder server hosting and tournaments organization. GeneralDisarray Code advice, 1.1 voice com, and scripts.ĭrakas Ladder server hosting and tournaments organization. Kirin Code contributions and fixes, client stuff, advice. Gibstick Scripts and miscellaneous fixes. KanslozeClown Code contributions and advice.įrançois “Brett” Villars Extensive play testing. Grenadier (aurhat) Small code contributions/fixes. Julian “absinth” Mayer Packaging AssaultCube for Mac. Wouter “Aardappel” van Oortmerssen and others The Cube Game/Engine.Īndrew “Arghvark” Davis Previous project leader, game concept, code.Įlliot “Verbal_” Lockwood Q&A, advisor, lead tester, pro-coffee service. Shane Nieb Map: ac_desert2, ac_desert3, plus mapmodels, 2D-art and hosting.ĭogDancing Map: ac_shine, ac_scaffold, plus textures. Stef Bug fixes, additional code, server stuff, new modes. Markus “makkE” Bekel Lead artist, models, skins, animations, mapping, 2D-art, textures, sounds. Inactive Developers and Project ConsultantsĪdrian “driAn” Henke Lead coder, OpenAL, OpenGL, gameplay code. Mr.Floppy Maps, textures, models and map management Sebastian “aerkefiende” NSIS (Windows-Installer), VisualStudio "2K.x", and more Toca Mapmodels, sounds, textures, documentation, other stuff. Lee “eihrul” Salzman Coder, OpenGL expert, Enet Library, Cube2 backporting. Nigel “RandumKiwi” Maps, documentation, tester, team janitor.īrahma Coder, anti-cheat, analysis and community liason. Report bugs on the SourceForge bug tracker.įlowtron Universal team member, additional code, admin, community chief. The reason why it’s not better than Resilience or Bastion is because the max ammo is additive and not multiplicative.Help and discussions on the AssaultCube forum.ĭevelopment, testing and gaming on IRC #assaultcube on Quakenet. Can be used for core DPS’s units but not as a first choice option. However, if running Reload teams (Privaty or admi), Resilience straight up beats Bastion.Īn ok cube for mid game purpose. So if Scarlet is at 50 ammo, this will refund 10 bullets at bastion level 2 per mag, the refunded 10 bullets is enough to refund another 2 bullets. ![]() The reason why this cube is good for MG’s and AR’s to an extent is because the larger the mag a unit has, the more benefit this cube gives as refunded ammo is able to refund itself in a sense. other MG’s or AR’s of your preference will also work with the bastion cube. Scarlet (with at least =>50 Ammo), and Modernia benefit from this cube quite a bit. As MG’s also want to avoid reloading at all costs, for there is a wind up time for MG’s, which reduces DPS. Bastion Cube can outperform Resilience cube in certain scenarios, but more often than not, Resilience cube is a slightly better comfort/versatile pick for all Nikke’s with the exception for MG Nikke’s. This cube is very good for late game units where Users have Max ammo + rolls on their Overloaded gear. Pepper may look like the odd one out, but if the user uses Privaty + Resilience cube with manual play, Pepper’s healing dramatically increases via her last bullet skill Fast reload + Mag debuff procs her last bullet more often because of lower bullet count and faster reload speed. Units listed above are units that benefit greatly from this cube. Resilience increases reload speed, which is vital for units such as Scarlet, SG’s, RL’s, and other units that have long reload times. Every core dps will want to hog this cube. This cube is the best cube at early – late game as it is very versatile. Scarlet has equipped cube that is level 5 which is the level said passive unlocks, she will do additional damage against lightning weak enemies in addition to the 10% base additional damage, so 10 + 8.48% = roughly 18.48% more damage towards element weak enemies)Ĭube Effects Resilience Increased Reload Speed The “Damage as strong element” Is an addition to damage against enemies that are weak against the Nikke’s element with the equipped cube. ![]() If the User does not have any units that is mentioned, read the cube overviews and make a personal judgement on which Nikke’s should a cube be placed on. The other cubes are pretty much situational and/or for stat purposes.Īny units not specifically listed means that they are not of priority to give the cubes to or do not have any notable special interactions with said cube. These cubes give reload speed, ammo refund and ammo capacity respectively. There are 3 cubes that will get used more often that others. Union shop currency is obtained via union raids and placement.10 Batteries are worth 2000 union chips. Detailed Guide for SII Modernia and I-FramingĬubes are obtained from Lost Sectors, finishing all lost sectors will at least give enough mats to level 2 every possible cube, the rest are obtained through Union shop.Lost Relics Blueprint Chapter Locations. ![]() Team Building 101: Burst and Weapon Types. ![]()
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